3ds Max Store

Tuesday, February 21, 2012

3Dean: Multiple Mapping Coordinates in 3ds Max 2012

This is an "over the shoulder" look at my work flow for texturing a complex
object w/out using uv unwrap in 3ds Max 2012. This video is much longer than my
others so feel free to skip thru the parts you already know.

You may view the latest post at
http://www.3dsmaxstore.com/3dean-multiple-mapping-coordinates-in-3ds-max-2012/

Posted by Motion Media at 2:24 PM
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

No comments:

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)

Purchase

3ds Max
3ds Max Entertainment Creation Suites

Blog Archive

  • ▼  2012 (26)
    • ►  November (1)
    • ►  October (5)
    • ►  September (1)
    • ►  August (1)
    • ►  July (1)
    • ►  June (3)
    • ►  May (2)
    • ►  March (4)
    • ▼  February (5)
      • 3Dean: Multiple Mapping Coordinates in 3ds Max 2012
      • 3Dean: Creating Realistic Night Time Buildings Us...
      • 3Dean: Using the Object Paint Tool in 3ds Max 2012
      • Pixomondo and Skrillex Team for Grammy Spot
      • Old School Effects - Making of Titanic Video
    • ►  January (3)
  • ►  2011 (11)
    • ►  November (6)
    • ►  October (2)
    • ►  September (3)

Motion Media Network

www.motionmedia.com

blog.motionmedia.com

www.myzbrush.com

www.thefoundrynuke.com


© 3dsMaxStore.com. Simple theme. Powered by Blogger.